Sunday, September 25, 2011

VoiceThread

For this activity, I watched a video explaining what a VoiceThread is.  I had never even heard of a VoiceThread before this activiy.  I watched video #1 and video #2 and then responded to the videos by using a VoiceThread. I did not at all enjoy speaking into a microphone and hearing the sound of my voice when I played it back.  I learned that VoiceThreads are ways to communicate around different media by using a telephone, webcam, microphone, text, or file upload.  I would love to use a VoiceThread by allowing students to narrate class created story books  or have students narrate a drawing they created.  I bet they would love to talk into a microphone and then hear themselves narrating.
Here is my VoiceThread comment.
The standards addressed are #1 Facilitate and Inspire Student Learning and Creativity and #2 Design and Develop Digital-Age Learning Experiences and Assessments.  Using a VoiceThread would promote, support, and model creative thinking and inventiveness.  Students would be engaged in solving authentic problems using digital tools.  VoiceThreads would allow teachers to design relevant learning experiences that incorporate digital tools and promote student leaning and creativity.  Creating a VoiceThread would allow teachers to customize and personalize learning activities to address diverse learning styles.

Friday, September 16, 2011

Benderconverter

This was the most difficult activity for me so far.  It took many hours to figure out something that now seems so easy.  The first thing I did was download Bender Real Player.  Then I used the player to search for a You Tube video. I clicked on my video and a download this video message appeared in the right hand corner.  I downloaded it, converted it to a .wmv file, and saved it.  Next I went to Google docs and selected a new presentation.  I have never used this program so it was pretty tricky.  I inserted my video into the slide along with a title.  Then I went to the share tab, clicked publish/embed, and copied my link into the Edit HTML tab and hit compose.  Low and behold my video finally appeared instead of just my links URL address.  This assignment took hours and hours of trial and error.  I didn't understand what I was doing or why at first.  Then I got so frustrated I kind of shut down.  This is day 3 and I finally got the hang of it.
     When I first heard about this activity, I was so excited because I am always wanting to show You Tube vidoes at school but am denied access.  Benderconverter sounded like the perfect solution.  Now my next step is to download videos and attempt to save them on a flash drive.  I learned a lot about video files in this last couple of days.  Now I hope I can apply them.  I think Google docs is a neat program and I may use it in the future instead of Powerpoint. 
     The standards addressed are #2 Design and Develop Digital-Age Learanning Experiences and Assessments and #5 Engage in Professional Growth and Leadership.  Using videos that teach preschool skills allows teachers to incorporate digital tools to promote student learning.  By learning how to use new programs like Real Player and Google docs teachers improve their professional practice and model lifelong learning.

Tuesday, September 13, 2011

Jing Screencast

      In this activity, I learned how to make a screencast video by using Jing.  I made a video to show the parents of my PreK students how to visit the nursery rhyme website we use in class.  The parents will be able to practice and review the nursery rhymes with their children at home.  Since I already had Jing downloaded onto my computer, I only had to find the icon and capture my image using the cross hair.  Then I hit video capture, followed my steps to get onto the website, and shared via screencast.  Here is my instruction video.
      I think making these vidoes is so great.  They are easy to create and such a convenient way to show someone step by step directions.  These videos would be awesome for teachers to use to show parents or students how to navigate online.  Teachers could email other teachers a screencast link showing how to navigate a website.  The most useful video I could think of sharing would be common ways to use the Smartboard.  So many teachers are too afraid to use them or unknowledgable of them, but if someone could provide them with a simple video tutorial it could really help and relieve some anxiety.  This activity would address ISTE standard #3 Model Digital-Age Work and Learning and #5 Engage in Professional Growth and Leadership.  Using Jing to create a video demonstrates a teacher's fluency in technology systems.  The teacher collaborates with parents and students using digital tools.  Information is communicated effectively to students and parents using digital-age media. 
Test Questions:
1. You can create a digital movie using the program, Jing.
2. You may vary the video capture area size.
3. You determine the recording area of your screen capture by dragging the cross hair over the area you desire.
4. You can save a Jing video capture into any of your files on your computer by hitting the save button. You could save it to your desktop, in your pictures, onto a flash drive, etc.
5. The video capture is saved in your history.
6. Jing screencast movies are SWF files.
7. The screencast button uploads your videos to the screencast website and creates a URL for it.
8. There are three prongs on the Jing "sun". One is Capture, which obviously captures the image you want. The second prong is your History where your saved captures are stored and can be viewed. The third prong is More which allows you to finish, send feedback, change preferences, get help, and exit Jing.
9. The address of your Jing screencast is copied to the clipboard when you press the screencast button while viewing your history.
10. To upload an item from your history to screencast.com just view it and hit share.
11. Screencast movies are stored at screencast.com.

Sunday, September 4, 2011

Jeopardy

Here is my Matter Jeopardy review.  I used Jeopardy Labs to create this game.

     This acivity was fairly easy to complete.  I just had to go to the Jeopardy Labs website, click Start Building, and type in my Jeopardy template.
     I learned that this website is much easier for me to use than creating a PowerPoint for Jeopardy.  It is also much faster to create a review.  One thing I should have done right away though was to SAVE my template after I typed in some information.  I accidentally closed the web page and lost all of my work.  I didn't really enjoy typing it all in a second time.  I also thought it was great that you could easily printout the web address for your game and also share items with other users.
     I use Jeopardy a good bit in the classroom.  The students love to play it on the Smartboard.  I have found that it is a great way to review information and improve the student's performance on tests.
     The standards addressed are #2 Design and Develop Digital-Age Learning Experiences and Assessments and #5 Engage in Professional Growth and Leadership.  This activity allowed me to design, develop, and evaluate authentic learning experiences by using digital tools to promote student learning.  The activity enabled students to assess their own progress in a technology-enriched learning environment.  As a teacher, I demonstrated the effective use of digital tools and a vision of technology infusion.